Bracket 2 examines physical and virtual soft systems, as they pertain to infrastructure, ecologies, landscapes, environments, and networks. In an era of declared crises -economic, ecological and climatic, amongst others-the notion of soft systems has gained increasing traction as a counterpoint to permanent, static and hard systems. Acknowledging fluid and indeterminate situations with complex feedback loops that allow for reaction and adaption, the possibility of soft systems has re-entered the domain of design. Bracket 2 critically positions and defines soft systems through 27 projects and 12 articles. From soft politics, soft power and soft spaces to fluid territories, software and soft programming, Bracket 2 unpacks the use and role of responsive, indeterminate, flexible, and immaterial systems in design.